Category Archive: Uncategorized

Jul 19

NES FPGA: Some Tricks Required

I’ve run into a bit of a road block with my NES Emulation.  I’ve been trying to keep as much of the project as possible in standard VHDL without relying on pre-built libraries or modules.  In order to make testing, as well as end-result use, easier I’d like to be able to load files off …

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